Category for "can't steal" effects, which prevent cards from being stolen.
- See also
- For cards with Steal effects, see Category:Steal.
- See Category:Steal Matters for cards which care about Steal effects.
All items (3)
Category for "can't steal" effects, which prevent cards from being stolenSteal:
Taking an enemy card is stealing. Stealing a card removes its influence requirements..
All items (3)