Eternal Card Game Wiki
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Category for the 3-faction cargo spells from Defiance that draw a Sigil of their factions, and later transform into contraband to draw a random card from their factions instead.

The cargo and contraband support the five 3-faction combinations explored in Defiance. The remaining five combinations are supported by the chants cycle in Echoes of Eternity, which use the Invoke mechanic to draw random cards instead of [[Transmute|Transmuting]] into contraband.

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