Category "Steal matters" effects, which care about cards being stolen.
- See also
- For cards with Steal effects, see Category:Steal.
- For effects which prevent cards from being stolen, see Category:Can't Steal.
All items (2)
Category "Steal matters" effects, which care about cards being stolenSteal:
Taking an enemy card is stealing. Stealing a card removes its influence requirements..
All items (2)