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Endurance:
Readies on each player's turn, and can't be stunned or exhausted by enemy effects.

Find more cards with Endurance in its category page.

NotesEdit

If a stunned or exhausted unit is given Endurance, it removes the stunned/exhausted state.

Units with endurance still become exhausted when they attack or block, although they are readied again at the start of the next turn.

A friendly unit with Endurance targeted by a Mentor ability will become exhausted, although it will ready at the start of your opponent's turn.

StrategyEdit

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Related CardsEdit

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