Nightfall: The first Nightfall card played in a turn makes it Night and extends it by a turn for each player.
Night: When you start a turn at Night, draw an additional card and take 1 damage.
Nightfall and Night are keywords introduced in The Dusk Road.
Nightfall was first explained in a mechanic reveal announcement by Patrick Chapin: [1]
- Damage from Night can't be responded to, nor can it be stopped by Aegis
- The extra cards can smooth out draws and provide added fuel to increase the options at your disposal
- Additionally some cards have specific effects while it's Night
The board gets visual cues during night (darker), as well as when night falls or ends.
Cards with Nightfall[]
See more in the Nightfall category page.
References
- ↑ DWD News - Night Falls on Eternal by Patrick Chapin (December 6, 2017)