Eternal Card Game Wiki
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General Updates[]

  • The Eternal mobile client has been rewritten to be a smaller initial download and to allow for content updates without the need to re-download the whole app.
  • The tutorial has been re-designed, and starting campaigns have been consolidated.
  • Some broader unit types such as Bird, Beast, and Vermin have been broken up into new types (see below).

Bug Fixes[]

Client Fixes[]

General
  • Fixed an issue where Svetya, Orene of Kosul's card text would not display properly.
  • Fixed an issue where turn numbers were being incorrectly tracked in the Profile Match History screen.
Gameplay
  • Corrected an issue where Groundbreaker would continue to show VFX while in the Void.
  • Last Stand at the Gate should now display the appropriate VFX when played.
  • Talir, Unbound's Ultimate VFX should now properly display on all graphic settings for Android.

Card Fixes[]

Unlisted Changes[]

(Note: The following changes were not detailed in the source. They were compiled in an Eternal subreddit post.[1])

Subtype Changes[]

Some broader unit types such as Bird, Beast, and Vermin have been broken up into new types.

All cards of new types:

Audio Updates[]

New sounds:

Other Changes[]

  • New choice display, now shows 5 per screen, up from 4.
  • New Empower animation.
  • (May be a bug. Empower, popping Aegis, and removing effects such as Permafrost and Stun all seem to be inconsistent in speed. When they slow down, they look cool.)
  • New deck overview with breakdown by type.
  • New quest display.
  • New search and quests on deck select screen.

References

  1. Eternal subreddit - [1.35 Unlisted Changes] by fate7 (June 13, 2018)
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