Eternal Card Game Wiki
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General[]

  • Additional fixes for an issue where some game assets were appearing as pink boxes.
  • Fixed an issue where users would experience corrupt or missing visuals when their system language was set to Turkish
  • Fixed an issue where Health, Attack, and Influence symbols would sometimes appear as black boxes on cards.
  • Various fixes and improvements for downloading dynamic game content.
  • Additional network and performance improvements.
  • Various storage optimizations. The game client should now properly delete any old or unused game data.
  • Fixed an issue where cards would be inadvertently covered by prompt text when presenting.
  • Fixed an issue in Puzzles:Basics:Aegis where the enemy Aegis would be immediately removed at the start of the game.
  • Warcry animations should once again play properly on top of the deck.
  • League: Cards added to the Market while in Deckbuilder were not displaying correctly. This issue has been resolved.
  • Removing a blocker from the first attack of a Berserk attack will no longer cancel the second Berserk attack phase.
  • Fixed an issue where the Spellcraft targeting prompt would sometimes obscure the card presentation zone.
  • Fixed an issue where the Faction symbols where displaying incorrectly on the player progression screen.
  • Fixed a reconnect issue where a user would be blocked from making a selection while the Scout prompt was displayed.
  • Additional networking and performance improvements.

Card Fixes[]

  • Fixed an issue where the Aegis granted by Mistveil Drake in a player's starting hand would be incorrectly removed if the opponent had an Echo card.
  • Black Iron Manacles should now count discards correctly and reset its count properly.
  • Fixed an issue with Pathlighter's Infiltrate ability not being correctly consumed.
  • Recombobulate should no longer ignore zone changes and incorrectly include its past targets.
  • Units created by End of Hostilities will no longer retain their Influence requirements.
  • Won't Be Pretty should now function correctly after being targeted by Spell Swipe.
  • Fixed an issue where Inquisitor's Blade would not properly trigger a card draw when drawn via Destiny.
  • Coronal Umbren should now properly lose flying if Wisps are Polymorphed.
  • Fixed an issue where Stirring Sand's VFX would play incorrectly.
  • When drawn, Stinging Wind will no longer temporarily present with Flying.
  • Various improvements to Jekk, Lone Gun to work correctly with Revenge units.
  • Fixed an issue with Rolant's Memorial incorrectly blocking Revenge.
  • Answer the Call would sometimes not make the player discard. This has been resolved.
  • Field Captain should now properly count the second attack of a Berserk attack phase.
  • Overheat can now be played on enemy units.
  • Mask Maker should now properly receive static buffs based on unit type when it enters play.
  • Crown of Possibilities and Inspire should bow interact more consistently and grant the proper amount of skills.
  • Fixed an error where Scale Seeker's German translation had the incorrect cost for its ability.
  • Crunch, the Hoarder will correctly retain Berserk when transitioning between zones.
  • Rolant's Memorial will now correctly trigger when Tribute is active at the end of the turn.
  • Lumen Reclaimer's Entomb ability will no longer prevent users from seeing how many cards are remaining in a player's deck.
  • Previously, Corrupt was not able to target Burglarize. This issue has been resolved.
  • Fixed an issue where Temple Tactic's VFX will play improperly if the returned cards would exceed the hand limit.
  • Pathlighter should now properly play its Infiltrate VFX.
  • Fixed an issue where Jekk, Lone Gun's Voidbound would not correctly stop Worldpyre Phoenix or Ephemeral Wisp.
  • Fixed an issue where Jekk, Lone Gun's Tribute ability would incorrectly ignore player Aegis.
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