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(Editor's note: The in-game client version previous update was also 1.51.3.7338, but we stripped it to "Patch 1.51.3" as it was a major version number increase. Since the in-game client version of this update was unchanged from that previous release, we are using the full number here.)

Argent Depths is LIVE![]

This begins... NOW!

Argent Depths is now live on all platforms! Come see what the newest set of Eternal has to explore!

Argent Depths Theme Deck Bundle[]

(Note: The following changes were detailed in a separate source post.[1])

Grab your Argent Depths theme deck bundle to receive 4x Premium and 4x Regular copies of an alternate art version of Ice Bolt!

New Scions and Onboarding Updates[]

(Note: The following changes were detailed in a separate source post.[2])

Each of our original Scions is getting a fresh card in Argent Depths...These new Scions will be replacing their original cards in the onboarding tutorial. With the release of Argent Depths, new players completing the campaign will earn copies of these Scions with the completion of each wing. Current accounts will be able to collect these scions by crafting them or earning them in packs of Argent Depths. Additionally, we are removing the destruction restriction on all of the original Scions. Players will now be able to destroy for shiftstone any copies of the original or new Scion cards.

Fans of Gauntlet and Forge will notice new AI decks added with the release of Argent Depths. And older Gauntlet decks will be updated to include our new Scions.

Expedition and Draft Updates[]

(Note: The following changes were detailed in a separate source post.[2])

Argent Depths‘ release will mark the start of a new Expedition. Our latest Expedition format will consist of the following

  • Argent Depths
  • Shadows of the Spire
  • Whispers of the Throne
  • Echoes of Eternity
  • Eternal Draft Pack

The draft format will be updated to

  • Argent Depths
  • Eternal Draft Pack
  • Eternal Draft Pack
  • Argent Depths

The Eternal Draft Pack for Expedition and Draft is updating with the new set. Check out the full list of cards here.

Minor Updates[]

(Editor's note: these fixes were made in the following days.)

6/24 Update[]

We hope everyone is enjoying the release of Argent Depths! Thanks to your feedback and user reports, we have fixed the following issues with the latest update:[3]

  • Hasty Builder's card art should now appear correctly.
  • Fixed an issue where some users could get stuck in the 2nd game of the Fire section of the The Empty Throne campaign.
  • Fixed an issue where the Premium version of Garden of Omens would display the alternate art version of Ice Bolt.
  • Veteran Mercenary should once again create and draw a card when played.
  • The buff from Brynn, Inner Strength’s ability should no longer wear off when the buffed card changes zones.
  • Fixed an issue where the "Secret Stash" achievement would not progress when Plundering.
  • Fixed an issue where Stealth Strike would incorrectly have Deadly when the player had only one Shadow influence.

If you encounter these issues after restarting Eternal, or have any questions, please let us know at support@direwolfdigital.com or via in-game feedback under Options.

Steal Effect Fix[]

We have made the following fix:[4]

  • Effects that steal cards from the opponent should no longer cause the game to hang.

If you continue to run into this issue after restarting Eternal, please let us know via in-game feedback (under Options), or at support@direwolfdigital.com.

6/26 Update[]

[5]

  • Fixed an issue where Moment of Triumph could incorrectly exhaust units with Endurance.
  • Fixed an issue where Surge could fail to trigger in certain cases.
  • Improved Cloudsnake Mount's VFX.
  • Fixed an issue where Wandering Beholder would incorrectly gain +3/+3 as part of its final Influence unlock.
  • Fixed an issue where the Amplify prompt on Siege Train would sometimes show incorrect or missing counts.
  • Powerstone Compass should no longer incorrectly trigger via non-spell damage from Relics.
  • Fixed an issue where Monk Innervator would sometimes not trigger correctly when Rustlings were created by Corrosive Dagger.
  • Copy effects should no longer make stats granted by Imbue permanent on the copied unit.
  • Fixed an issue where Unbreakable Tradition's prompt would not display correctly.
  • Fixed an issue where Two-Face's Shade incorrectly cost 2 to use its sacrifice ability.
  • Fixed an issue where Curtain Call's Time Influence requirement was not functioning properly. It should now function correctly at 4 Time Influence.
  • Fixed an issue where the game could hang if two copies of Blurhaze Wurm were triggered by Lord Ragnar.
  • Improved hinting for several new Argent Depths cards.
  • Jotun Bonebreaker should no longer continue to count discarded cards in its dynamic text after its ultimate ability has been used.
  • Fixed an issue where the Etchings cycle of cards would allow a unit to be exhausted even if a card could not be removed from the Market.

As always, if you run into trouble in game, please drop us a line at Support@DireWolfDigital.com.

Thanks for supporting Eternal!

7/1 Update[]

We have made the following fixes and improvements:[6]

  • Resolved a server issue that could cause some players to experience lag while playing games over the past few days. Thank you for your patience.
  • Improved matchmaking so that players with higher rank at the beginning of the month will have reduced wait times.
  • Fixed an issue where units that died at the same time as Makto, Valorous Savior could incorrectly lose their Revenge.
  • Fortune Teller should now properly apply its effect to itself if it dies and has Revenge.
  • Fixed an issue where Kaspar, Oren of Kosul would not properly copy the Spellcraft effects of the player's relics.
  • Improved Midnight Hunt's VFX.
  • Fixed an issue where Wasteland Broker could sometimes cause the game to hang.
  • Copies of Emblems created by Marshal Ironthorn should once again deal damage and give the player the choice to Decimate.
  • Fixed an issue where Camouflaged Musket would incorrectly attempt to buff a relic weapon that replaced the Musket at the beginning of the turn.
  • Silverblade Intrusion should no longer be able to be played on a single target if there are additional eligible targets in play.
  • Fixed an issue where Copperhall Chancellor could prevent Syl, Cabal Strongarm’s ability from creating a bat if your other bats died at the same time.
  • Fixed an issue where the unit that Learned Imitator transformed into would incorrectly regain its Strength when changing zones.
  • Improved the hinting for Bubble Shield.
  • Improved Curtain Call's VFX.
  • Fixed an issue where Svetya, Lightbringer was not preventing Sites from playing units.
  • Wump & Mizo's transformation effect should now properly trigger Wildgrowth Druid.
  • Fixed an issue where Tasbu, the Tempter’s effect could cause an infinite loop.

If you encounter any of these issues after restarting Eternal, or have any questions, please let us know at support@direwolfdigital.com or via in-game feedback under Options.


References

  1. DWD News - Argent Depths Theme Deck Bundle (June 24, 2020). Retrieved June 25, 2020.
  2. 2.0 2.1 DWD News - Argent Depths Format Updates (June 22, 2020). Retrieved June 26, 2020.
  3. Eternal subreddit - 6/24 Update [post] by DireWolfDigital (June 24, 2020). Retrieved June 25, 2020.
  4. Eternal subreddit - Steal Effect Fix [post] by DireWolfDigital (June 25, 2020). Retrieved June 26, 2020.
  5. Eternal subreddit - 6/26 Update [post] by DireWolfDigital (June 26, 2020). Retrieved June 26, 2020.
  6. Eternal subreddit - 7/1 Update [post] by DireWolfDigital (July 01, 2020). Retrieved July 01, 2020.
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