|“||As dragons darken our skies, and strangers arrive from far lands, we will tell this tale. As whispers creep into Xulta once again, we will sing songs of our Ancestors and their mighty champions.||”|
Promises by Firelight is a single-player campaign, released December 19, 2019, which rewards playsets of 21 unique cards for normal play. It features 21 story-based missions following stories of Xulta's past.
The premium version of Promises by Firelight includes the premium playsets of its cards, and a unique Aali premium avatar. It can be purchased together with the regular version for 2000 gems, or upgraded separately for 1000 gems.
An "Ancestor Bundle" is also available. For $39.99, it includes:
- The premium Promises by Firelight campaign and avatar
- 1 box of The Flame of Xulta
- 1 Draft ticket
- 4 alternate art copies of Channel the Tempest
- The premium Death Incarnate cardback
Promises by Firelight cards cannot be crafted. They are only available after purchasing the campaign, and unlocked by completing its missions.
Premium versions on each card may be crafted once unlocked, at the usual cost for its rarity, or purchased in the premium campaign.
- Find Promises by Firelight's cards in its category page.
Promises by Firelight's playable missions are divided into several chapters. Each chapter, narrated by Yorja, The Tale Keeper, focuses one of the ancient champions of the Xultan Ancestors, and how they came together to face the terrors of Eremot, Death Incarnate.
Long Shadows Edit
This chapter's missions follow Aali as she discovers an imminent threat to Xulta.
|The Time of Ancestors|
|In the Tall Grass||Sunset Stone|
|The Armory of Kodosh||Defeat the Minotaurs defending the Treasury Gate.||Harga, Armory Warden|
|Flight||Use Kodosh's Armor to protect the citizens of Xulta.||Archgryffyn Patriarch|
|Shot Down||Defend your units from the might of Makkar's Quiver.||Kuro, Champion of Makkar|
Test of Strength Edit
This chapter's missions follow Ixtol as he builds the arena and founds the Trials of Grodov.
|In the Arena||Dakus, Ancient Flame|
|Quarry Quandry||Solwatcher Tota|
|Grodov's Burden||Show your true strength with Grodov's Burden.||Ixtol's Pendant|
|A Call of Aid||Utilize your strength to demolish Aali and Kodosh's Armor.||Aali, Champion of Kodosh|
Dark Tides Edit
This chapter's missions follow Lys, studying the forces of nature until she comes across a pair of champions.
|Storm's Peak||Not all of the tides are in your favor.||Stormtamer's Mount|
|Frozen Warrens||Tome of Horrors|
|Champion's Challenge||Use the magic of Linrei's Codex to overcome Grodov's Burden.||Ixtol, Champion of Grodov|
|Tide of Fear||Linrei's Protection|
Fires of Inspiration Edit
|Nest Raiders||Cinder Clutch|
|Burning Boon||Zealous Artisan|
|Cold Words||Stop Lys in her tracks before she unleashes the magic of Linrei's Codex||[[[Lys, Champion of Linrei|[Lys, Champion of Linrei]]|
|Forged in Dragonfire||User the Dragon's rage to empower Shavka's Lute||Spitflame Draconus|
Blood of Makkar Edit
This chapter's missions follow Kuro as he encounters the nightmares spreading from the jungle.
|Dark Wilds||User Makkar's Quiver to hunt your prey.||Shattered Hopes|
|Outcast||Overcome the Outcast's Unkindness.||Solburst Scimitar|
|Lone Wolf||Defeat Endra before she makes quick work of you using Shavka's Lute.||Endra, Champion of Shavka|
|Sunset||When an enemy unit dies, it is played shifted. You start the game with one of each influence.||Nightmare Prism|
Gathering Dark Edit
|Nightmare Rising||Enemy units are Nightmares with +2/+2 and no influence requirements. You start the game with one of each influence and 5 Maximum Power.||Eremot's Designs|
|The Time of Heroes|