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Eternal Card Game Wiki
Welcome to the Eternal Card Game Wiki An Eternal Card Game reference written and maintained by the game's players. Please feel free to contribute by creating new articles or expanding on existing ones. Cold -
Expedition
Expedition refers to both a constructed format and the player-vs-player game mode which uses it. The format features a rotating card pool (its legal cards change over time), limited to the most recent -
Cards
Eternal is played using decks of cards which represent the game's various units, spells, and equipment. Dire Wolf Digital launched Eternal with over 400 cards and has added more with expansions and smaller releases -
Draft
Editor's note: This page is currently a work-in-progress. More content will be added and the current text may be rearranged or otherwise modified. Draft refers to both a limited format and the -
Power
Power is one of Eternal's primary mechanics. It is also an associated card type, and a gameplay zone where power cards go when played. Power is a resource gained by playing power cards. Players -
The Basics (Puzzles)
The Basics are the first set of the Puzzles in the puzzle section. Your first completion of each puzzle rewards you 20, and completion of all of them allows you to try the other puzzles -
Campaigns
Campaign is a game mode featuring series of single-player themed story missions played against computer-controlled opponents. Some missions have modifiers to the game rules. The tutorial campaign and its epilogue are available for -
Leagues
Leagues are a sealed-deck game mode, found in the events listings. Like many events, in each league a player's match record is compared to other participants in a leaderboard, with rewards determined by -
Units
Unit is a card type. Unit cards represent the Heroes, denizens, and creatures of Eternal, and are used to fight players and each other in combat. Units remain on the field of play until killed -
Keywords
Keywords are words or short phrases that represent specific abilities and mechanics. They replace larger explanations of their effects on cards, saving space in cards' text while providing a shorthand for easier memorization and reference -
Gauntlet
Gauntlet is a Solo Battle game mode, in which the player uses a constructed deck to play against a series of computer-controlled opponents. Gauntlet mode is free to enter; runs may be joined an -
Progression Rewards
List of all known progression rewards. Getting to level 100 in a faction requires 596,860 XP. This is around three times more than the 196,860 XP required to get to level 50 in -
Skills
Skills are specific set of keyword abilities (bolded text referring to larger effects). Skills are differentiated from other keywords in that they can appear on a unit with no other text. For example, a unit -
Card Set
Card sets are categories into which collectible cards are divided, reflecting on how they can be obtained. Eternal releases new cards in three ways: Large expansions, smaller story-based campaigns, and individual promotional cards. Expansion -
Factions
Faction is the term for the 5 individual Influence types, and can also refer to the combined 2- and 3-faction alliances. These terms are typically used for flavor and story-building; however, cards in -
Promos
Promos, are promotional quests that reward brand new promotional cards and predominantly happen in-between card set releases to freshen the meta during stale periods. The quests involves winning a PvP match to receive one -
Nictotraxian
Nictotraxian is a Hero unit card. Beat the fourth mission in Jekk's Bounty, "Stolen Goods". -
Primal
Primal is the faction of nature in both its savage fury and pristine beauty. Primal is one of the five basic Factions in Eternal. It specializes in card draw and spell-focused effects. -
Relics
Relic is an attachment card type. Playing a relic attaches it to a player, and equipped relics may be viewed by hovering over the player's avatar. If more than one relic is attached to -
Basic Gameplay
In Eternal two players face off in a match of cards where they acquire power and influence to play units, spells and weapons. Both players start at 25 health and the goal is to reduce -
Bruno Freitas
Bruno Freitas is one of the artists for Eternal. This page is incomplete. -
Attachments
Note: This page was created as a placeholder for now, feel free to fill it out! -
Hero
Hero is a tag for Eternal cards representing named characters in the game's stories. "Hero" is searchable in the game's Collection and Deck Editor screens to filter Hero cards. The tag was added -
Patch Notes/1.55.1
Hello, I’m Patrick Sullivan, one of the designers on Eternal, and what follows is another set of live balance notes. This update is comprehensive, intended to make positive impacts in Throne, Expedition, and Draft -
Tooltips
Need description about gameplay element hover tips (ex. Influence tracker). Need description about card hover tips.
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