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'Channel the Tempest' card image

Channel the Tempest is a spell that both draws more cards and damages an enemy.

Spell is a card type. Spell cards usually represent the actions, including the magic and activities on the characters of Eternal. Spells have a wide variety of effects, such as drawing cards, interacting with enemies, and to defending units from incoming attacks.

After a spell is played and its effect resolves, it goes immediately to it's player's void.

Some spells have the fast subtype. Where Spell cards can be only played during the player's own turn (like most card types), Fast Spell cards can additionally be used during response windows such as the players' attack phases or at the end of the opponent's turn (see the section Fast Spells for more details).

Playing Spells Edit

Spells are generally played from the hand. Unlike most other card types which remain on the play zone's field, spells instead have an immediate effect then go to the void.

Some cards and mechanics play spells from zones other than the hand. Cards with Warp can be played as if they were in the player's hand while on top of the player's deck. Cards like West-Wind Herald play spells directly from the void for free.

Many spells target other cards or players. Targets are chosen as the spell is played. Spells with targets cannot be played if none are available.

If the spell's target is no longer available as the effect resolves, the spell fizzles[1]—it has no effect and goes directly to the void instead.[2] For example, if unit targeted by Predator's Instinct is killed in response, it dies and doesn't gain Killer. This also applies it the target is no longer valid, for instance if a unit targeted by Suffocate is then buffed to more than 3 attack.

Tokens Edit

Some cards create entirely new spells that were never in the player's deck to begin with. These token spells behave just like other spell cards—once played, token spells go to the void and they persist for the remainder of the game.

Fast Spells Edit

Interacting with Spells Edit

Negate Edit

Aegis Edit

Spells Matter Edit

List of Spell Cards Edit

References

  1. Editor's note: Fizzle is not an Eternal term, and comes from Magic: the Gathering. I am using it here because it is mechanically similar, but its use here should be replaced if there is a better term for it in Eternal (officially or in its community).
  2. Confirmation needed - I am assuming all fizzled spells have no effects, but maybe some things still happen if it has multiple effects.
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