“ | Sickness has fallen across the land of Myria, ravaging its people. When a simple homesteader goes in search of medicine for his family, he sets in motion events that will change his life – and the world – forever. | ” |
The Tale of Horus Traver is a single player campaign for Eternal, released October 3rd, 2017,[1] that rewards players with 23 new cards for ranked play.
Price[]
Cards from this campaign are uncraftable, and are rewarded by completing the missions. Purchasing the campaign costs 25,000 gold or 1000 gems, with 1050 gems costing $9.99.
Chapters[]
Mission | Mission Rules | Reward |
---|---|---|
Spreading Sickness | At the end of each turn, if there are four or more units, a random unit gets -1. | Copperhall Paladin |
Waylaid! | At the start of each player's turn, they gain an Aegis. Whenever an enemy loses an Aegis, draw a card. | Yetipult |
The Gates are Sealed | Units and weapons drawn after the first turn get +2 | Auric Interrogator & Tavrod, Auric Broker |
Homecoming | At the end of each turn, if there are four or more units, a random unit gets -3. | Cruciation |
Journey into Shadow | The enemy player gains 1 Health whenever a unit dies. | Stranger's Mark |
We Stand United | Units have Warcry. | Watchwing Conscript |
Our Purpose is Clear | Units have +1/+1. | Devoted Theurge & Dilphex Stalker |
From on High We Strike | Units have Flying. | South-Wind Herald |
By Whatever Means Necessary | Units have Deadly. | Sadistic Valkyrie |
We Ride! | Units have Charge. | Kindle & Cinder Yeti |
Cauldron Visions | Spells cost 2 less. When a player plays a spell, deal 2 damage to them. | Unexpected Results |
Enemy of My Enemy | When either player plays a Power, they get an extra +1 Power that turn. | Dueling Pistols |
Stay Out of This | When a unit is played it gains a random battle skill. | Hooru Teachings & Twinstrike Master |
Cold Welcome | At the end of your turn you see a vision of a random card. You may put that card on the top or bottom of your deck. | Vision of Austerity |
Time of Reckoning | Cards in decks have Warp. | Power Stone, Waker of Ancients & Crimson Firemaw |
One From Many | At the start of your turn, play a random Stranger. | Triumphant Stranger & Horus Traver |