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UI Tooltips Edit

Gameplay Edit

Need description about gameplay element hover tips (ex. Influence tracker).

Keywords and Tokens Edit

Need description about card hover tips.

Waiting Screen Tooltips Edit

While Eternal's matchmaking searches for an opponent, and during other waiting periods, the game displays tooltips of the game rules and lore.

Rules Tooltips Edit

TypeCard ArtTooltip
beginnerJarrall's FrostkinSpells like Jumpkick can grant temporary skills, like Flying!
beginnerHorned VorlunkUnit and spells with overwhelm deal their excess damage to the enemy player.
beginnerEternal ThroneHow did we get here? Complete the puzzle to discover what happened when Caiphus confronted the Strangers.
beginnerMagma JavelinYou can pick up a Relic Weapon and attack units or your opponent! Who's your target?
beginnerArgenport SoldierThe order in which you play your cards can be the difference between glorious victory and agonizing defeat!
beginnerSoulfire DrakeNo hesitation! Units with charge can attack the turn you play them.
beginnerSword of the Sky KingYou can pick up a Relic Weapon and attack units or your opponent! Who's your target?
beginnerHeavy AxeUnits can wield Weapons to gain strength, health, and extra abilities.
beginnerLethrai NightbladeMultiple units all attack at the same time. Make your plans, then…charge!
beginnerSchemeDon't like it? Throw it back! Redraw your opening hand and get a guaranteed 2-4 power.
beginnerThunderstrike DragonFlying units can only be blocked by other flying units.
beginnerRimescale DraconusUnits with Summon can impact the battle as soon as you play them.
beginnerPolymorphWhen you transform a card, the change lasts for the rest of the game!
beginnerTwinbrood SauropodMultiple units all attack at the same time. Make your plans, then…charge!
beginnerPillar of AmarEvery time you play a power card, Units with Empower provide their effect.
beginnerCabal RecruiterThere's strength in numbers! Use multiple blockers to bring down a dangerous attacker!
beginnerBlazing RenegadeNo hesitation! Units with charge can attack the turn you play them.
beginnerBandit QueenUnits with Summon can impact the battle as soon as you play them.
beginnerAmethyst AcolyteUnits with Summon can impact the battle as soon as you play them.
beginnerMarshal IronthornEvery time you play a power card, Units with Empower provide their effect.
beginnerCaiphus' MightHow did we get here? Complete the puzzle to discover what happened when Caiphus confronted the Strangers.
beginnerShimmerpackWhen you transform a card, the change lasts for the rest of the game!
beginnerRebukeShhhh… Silence a pesky Unit to remove the text from it. Careful, though! It keeps its stats!
beginnerArmorsmithThe order in which you play your cards can be the difference between glorious victory and agonizing defeat!
beginnerSteward of the PastShhhh… Silence a pesky Unit to remove the text from it. Careful, though! It keeps its stats!
beginnerPilferDon't like it? Throw it back! Redraw your opening hand and get a guaranteed 2-4 power.
beginnerFrontier JitoNo hesitation! Units with charge can attack the turn you play them.
beginnerAssembly LineMultiple units all attack at the same time. Make your plans, then…charge!
beginnerObliterateUnit and spells with overwhelm deal their excess damage to the enemy player.
beginnerIjin, Imperial ArmorerUnits can wield Weapons to gain strength, health, and extra abilities.
beginnerSmuggler's StashDon't like it? Throw it back! Redraw your opening hand and get a guaranteed 2-4 power.
beginnerOrder of the SpireEvery time you play a power card, Units with Empower provide their effect.
beginnerJekk, the Bounty HunterWelcome to Eternal! This short tutorial will show you the ropes and get you ready to explore the world of Myria.
beginnerYeti TroublemakerSpells like Jumpkick can grant temporary skills, like Flying!
beginnerAzindel, the WayfinderWelcome to Eternal! This short tutorial will show you the ropes and get you ready to explore the world of Myria.
beginnerGun DownWelcome to Eternal! This short tutorial will show you the ropes and get you ready to explore the world of Myria.
beginnerShelterwing RiderFlying units can only be blocked by other flying units.
beginnerTalon of NostrixThe order in which you play your cards can be the difference between glorious victory and agonizing defeat!
beginnerCabal BludgeonerThere's strength in numbers! Use multiple blockers to bring down a dangerous attacker!
beginnerBrash ShorthornThere's strength in numbers! Use multiple blockers to bring down a dangerous attacker!
beginnerHunter's HarpoonUnits can wield Weapons to gain strength, health, and extra abilities.
beginnerTriumphant StrangerHow did we get here? Complete the puzzle to discover what happened when Caiphus confronted the Strangers.
beginnerJump KickSpells like Jumpkick can grant temporary skills, like Flying!
beginnerRooftop VigilanteFlying units can only be blocked by other flying units.
beginnerFrontier ConfessorShhhh… Silence a pesky Unit to remove the text from it. Careful, though! It keeps its stats!
beginnerNametakerYou can pick up a Relic Weapon and attack units or your opponent! Who's your target?
beginnerRindra, the DuskbladeUnit and spells with overwhelm deal their excess damage to the enemy player.
beginnerEquivocateWhen you transform a card, the change lasts for the rest of the game!
clientDesert MarshalUse emotes from your Avatar to communicate with your opponent! Use Mute from their Avatar to shut them up.
clientSeek PowerYou can look at decks in expanded view by clicking the button next to the power curve, above the decklist. This lets you see more stats about the deck, or export it to easily share with friends!
clientClockroachHave feedback or a bug you'd like to report? Use the Feedback button in the Options menu.
clientQuarryExtra cards can easily be destroyed all at once by clicking on your Shiftstone total on the top bar of the game menu.
clientKnucklebonesThe gem on a card indicates its rarity - Common (Grey), Uncommon (Green), Rare (Blue) and Legendary (Orange).
clientDiogo MálagaOn PCs and Macs, you can hit SPACE to pass your turn or A to select all of your units to attack.
clientCrown of AuthorityThe ranked badge next to your name in game shows off your rank in that mode, Draft or Ranked.
clientDisjunctionMiss what your opponent just played? Hit the Rewind button to see what just happened! (On PC and Mac, you can also use the R key.)
clientCommon CauseYou can import decks that have been shared with you in text form, or from your previous Forges and Drafts.
clientCryptic EtchingsPuzzles are a great way to learn how skills interact with each other.
clientCryptic EtchingsLooking for a challenge? Learn some advanced tactics with Puzzles!
clientFamily CharterHave you registered your account yet? An Eternal account lets you play on multiple devices and earns you three free packs!
rulesCrownwatch PaladinAegis doesn't protect you from battle damage, so units with Aegis are vulnerable to relic weapons and Killer attacks.
rulesCrownwatch PaladinAn Aegis only works once, but it can stop multiple effects if those effects occur simultaneously.
rulesCrownwatch PaladinAegis only protects you from enemy effects, so it won’t save a unit from your own Lightning Storm or Harsh Rule.
rulesDawnwalkerSilence, transformation, and permanent stat reduction are all good ways of dealing with units that return from the Void.
rulesChampion of ChaosAn attacker with Deadly and Overwhelm kills each blocker with 1 point of damage, then deals the rest to the enemy player.
rulesDark ReturnPermanent modifications persist when units die or change zones, both positive and negative.
rulesAshara, the DeadshotAshara, the Deadshot has Quickdraw and Deadly, meaning she can gun down 6 enemy blockers without taking a hit.
rulesThe Last WordThe battle skills of Relic Weapons apply to all damage dealt by your avatar, including damage generated by spells. Depending on the Relic Weapon, you can give your damage spells Double Damage, Overwhelm, Lifesteal, or even Deadly.
rulesDesert MarshalUnits with Ambush can be played to block Killer and Relic Weapon attacks, redirecting the attack to the ambusher.
rulesDesert MarshalSilencing a unit also removes the text from any weapons or curses on that unit.
rulesHero of the PeopleThe Battle Skills are Aegis, Berserk, Charge, Deadly, Double Damage, Endurance, Flying, Killer, Lifesteal, Overwhelm, Quickdraw, Reckless, Revenge, Unblockable, and Warcry.
rulesRecurring NightmareSingle-use abilities like Killer, Infiltrate, and Ultimate are refreshed if the unit leaves play and comes back.
rulesPilferWhen a card is stolen, it loses its influence requirements.
rulesSandstorm TitanUnits with Endurance can't be stunned or exhausted by enemy effects.
rulesCurse of TaxationThe deckbuilder automatically adds Power cards to your deck for you by default. You can turn on Advanced Deckbuilding under Gameplay options if you want to customize your Power.
rulesCurse of TaxationWhen you redraw your opening hand, you will always get two, three, or four Power cards.
rulesRegressionA transformed unit is completely and permanently replaced, but it keeps any weapons it was wielding. Frog with a sword!
rulesMolten FistWhen you lose all of your armor, you will lose your relic weapon, and vice-versa.
rulesCryptic EtchingsIn Draft, your first and last packs are being passed from one player, and your second and third packs are from another. Pay attention to signals of what factions they're drafting!

Lore Tooltips Edit

TypeCard ArtTooltip
factionCabal RogueShadow is the faction of ambition and vision
factionTorchFire is the faction of creation and destruction
factionLightning StormPrimal is the faction of nature in both its savage fury and pristine beauty.
factionWithering WitchThe Feln are an outcast coven of shamans who use blood magic forbidden by the other tribes.
factionAncient LoreTime is the faction of learning and discovery
factionExplorer EmeritusThe Elysians are a group of explorers and adventurers who brave the harshest regions in the world.
factionHarsh RuleJustice is the faction of order, both in civic harmony and brutal tyranny.
factionCombrei HealerCombrei is a center of study, where mystics and artificers all seek perfection in their own ways.
factionQuarryThe Stonescar mines are the richest source of shiftstone in the world, but dangerous creatures lurk in their depths...
factionSlayArgenport is the capital city of Myria, where Crownwatch forces and the shadowy Cabal struggle for control.
factionVadius, Clan FatherThe Skycrag Clans are a loose group of competing tribes who can be united under a strong leader.
factionKothon, the Far-WatcherThe Hooru are a reclusive society ruled by the great owls, ancient sages of great wisdom and power.
factionBloodcall InvocationThe Xenan Temple sits on the border of the Shadowlands, and is inhabited by the enigmatic Radiants and their worshippers.
factionWaker of AncientsThe Praxis Arcanum are a collective of mages who seek power by unlocking the secrets of the universe.
factionWhirling DuoRakano is a settlement near the edge of Crownwatch territory that has become a center of conflict with the Freed rebels.
loreVara's FavorWhen Caiphus died, Vara rejected her claim to the Eternal Throne and disappeared into the Shadowlands for a time.
loreVara's FavorWandering lost in the Shadowlands, her memories suppressed by a magical amulet, Vara was rescued by an unlikely pair dispatched by her great-uncle Rolant.
loreVara's FavorOnce freed from Azindel's influence, Vara pursued him relentlessly. The trail led to a Xenan cult of Radiant-worshippers.
loreIcaria, the LiberatorHorrified by Rolant's destruction of Argenport, Icaria broke her oath and joined what remained of the Rebellion.
loreIcaria, the LiberatorIcaria saved Jekk from hanging and the two escaped into the outlands, fleeing the relentless Inquisition.
loreIcaria, the LiberatorIcaria was the first valkyrie, augmented by Rolant to defend the skies of Argenport.
loreSerpent TrainerThe Clans' fearsome power stems from their unique bond to the Sky Serpents they raise from their shells.
loreDirewood BeastcallerThe Lethrai Elves are vicious warriors who control the Direwood and its beasts.
loreCabal RecruiterThe Cabal is mostly made up of thieves and criminals, but its mysterious leaders seem to have a more complex and sinister agenda...
loreBandit QueenOutside of major settlements, lawlessness and banditry rule.
loreBandit Queen"Rich, or alive. Your choice."
loreCuriox, the CollectorCuriox and his sister Nictotraxian compete with one another to hoard the most beautiful treasures. Neither takes kindly to thieves.
loreCuriox, the CollectorOnly the most cunning dragons in Myria are capable of human speech. The others express themselves primarily through fire, claws, and death.
loreCuriox, the CollectorCuriox bartered away his eye for knowledge, and now he will stop at nothing to possess it once again.
loreEilyn, Queen of the WildsDespite her marriage to Caiphus, Eilyn was resented by many in Argenport as a barbarian savage and an outsider.
loreEilyn, Queen of the WildsEilyn led refugees from the First Battle of Argenport north, seeking shelter among the Hooru.
loreTalir, Who Sees BeyondShaken by her discovery of the Strangers, Talir sought ancient secrets to help her understand her brother Caiphus' death.
loreTalir, Who Sees BeyondCaiphus' sister Talir is the Arch-Magister of the Praxis Arcanum, and one of the most gifted magic users in Myria.
loreTalir, Who Sees BeyondWhile investigating her brother's death, Talir discovered the existence of mysterious Strangers emerging from the Shadowlands.
loreHarsh RuleThe First Battle of Argenport ended in a brilliant green explosion. The city was saved and the Rebellion shattered, but thousands of civilians were left dead.
loreFrontier JitoOni weaponsmiths are the finest in Myria. Masters of the art are rumored to be able to craft blades so fine that they can cut sound into silence.
loreFrontier JitoThe martial prowess of the warlike Oni often causes outsiders to overlook their skill with poetry, dance, and calligraphy.
loreFrontier JitoA rigid caste system stratifies Oni society and determines which weapons are allowed to be carried into battle.
loreSandstorm TitanThe Sentinels are ancient constructs of stone and metal, the last remnant of a long-forgotten civilization.
loreJekk, the Bounty Hunter“I was always raised to believe you should listen to the truth from a man you’re ‘bout to kill. And this here truth is the one thing that ain’t nobody tellin’ you." - Jekk
loreJekk, the Bounty HunterRolant sentenced Jekk to hang. Jekk tends to take that kind of thing real personal.
loreJekk, the Bounty HunterJoin forces with the infamous bounty hunter Jekk to track down dangerous criminals and ferocious creatures in Jekk's Bounty.
loreQuarryShiftstone is used to fuel magic and technology in Myria. It's also used to craft new cards in the deckbuilder.
loreWump, Party Starter“Iktyarbagah! Hoota pikatta! Heh heh." - Wump
loreWump, Party StarterThe ferocious yeti of the frozen north make up for their small size with a total lack of common sense.
loreStray into ShadowPockets of Shadow dot the landscape of Myria, though when and how they once formed remains a mystery.
loreStray into ShadowMany dangers lurk within the Shadowlands. The most inscrutable among them are the light and dark Radiants known as Lumens and Umbrens.
loreStray into Shadow“The Shadowlands will rot yer insides and dry you out if you’re not careful
loreAzindel, the Wayfinder"You will see what these many paths hold, if you can survive what you find." - Azindel
loreAzindel, the WayfinderTo help hide her from those who would manipulate her, Azindel offered Vara a "gift" that stole her memories.
loreAzindel, the WayfinderAzindel operates from within the Shadowlands, quietly steering events to fulfill an as-yet unknown agenda.
loreHeart of the VaultThe Heart of the Vault is an ancient sentinel buried beneath the Praxis Arcanum, and a powerful source of magical energy.
loreMoment of CreationThe art of creating Sentinels has been lost to time, but the most ambitious mages of the Praxis Arcanum seek to discover it anew.
loreVadius, Clan FatherVadius became Clan Father when his sister Eilyn married Caiphus and remained in Argenport.
loreVadius, Clan FatherVadius never forgave Eilyn for turning her back on the Clans.
loreBartholo, the SeducerBartholo's roses have thorns...
loreLeave a WitnessIn the aftermath of the First Battle of Argenport, the Cabal aided in rebuilding the city...for a price.
loreLeave a WitnessAfter the First Battle of Argenport, the remnants of the Rebellion scattered to the wind, hunted by the relentless Inquisitors.
loreKothon, the Far-WatcherLegends hint that the Hooru Owls can see beyond the horizon of reality, though they seldom reveal the secrets they discover.
loreKothon, the Far-WatcherThe reclusive Hooru blend subtle magic and tremendous discipline to perfect their own abilities.
loreKothon, the Far-WatcherThe strongest among the Hooru are chosen by the Great Owls to join them in a unique telepathic bond.
loreTorgov, Icecap TraderTorgov could sell snow to the yeti. In fact, he frequently does.
loreInquisitor MaktoInquisitor Makto hunts the remnants of the shattered Rebellion, with a certain bounty hunter and a rebel valkyrie at the top of his list.
loreInquisitor MaktoMakto's Inquisitors defend the Eternal Throne by any means necessary.
loreInquisitor MaktoWhen Icaria rebelled against Rolant, Makto assumed control of the valkyrie.
loreRolant's Choice"Some folks don’t take kindly to iron-fisted tyrants, no matter how noble their ideals." - Jekk
loreRolant's ChoiceAfter the First Battle of Argenport, Rolant founded the Inquisition to suppress knowledge of what he had done.
loreRolant's ChoiceAfter his nephew's death, Rolant held Argenport against the growing rebellion. He won the day, at tremendous cost.
loreTavrod, Auric BrokerThe Auric Bank controls tremendous wealth, and the political power that comes with it.
loreTavrod, Auric BrokerLegal disputes among minotaurs are settled "horn-to-horn", in unarmed ritual combat.
loreTavrod, Auric BrokerMost minotaurs keep to their own kind, and have little interest in the doings of the "smoothskins".
loreHorus TraverHorus Traver was a simple homesteader. He set out in search of medicine for his family, but what he found changed the world forever.
loreHorus TraverThe Tale of Horus Traver explores the hidden history of Myria, and the small stories that combine to shape an age.
loreHorus Traver“We are...ourselves." - Horus Traver
loreTriumphant StrangerThe Strangers are a mysterious group that has recently appeared all across Myria. They possess strange skills and abilities, but their true nature remains to be seen...
loreTemporal DistortionRecent discoveries by the Praxis Arcanum suggest that it may be possible to magically reactivate the ancient Waystone monoliths.
loreKaleb, RebornAfter the First Battle of Argenport, Kaleb chased rumors of his mother to the Skycrag territories, and a sunken tower beneath a frozen lake.
loreKaleb, RebornWhen Caiphus died, his bastard son Kaleb set off on a journey to discover his mother's name and claim the Eternal Throne.
loreKaleb, Reborn"The acorn seeks a second tree, when it would thrive as one. Unwilling to let secrets be…You are your father’s son." - Marisen, to Kaleb
loreEilyn, Clan MotherPlay in monthly Leagues to test your skills building a deck from packs! Add more packs each week, and win prizes at the end of the month!
loreAmethyst WaystoneThe mysterious Waystones within the Shadowlands remained dormant throughout most recorded history, their purpose and origin unknown.
loreCrown of AuthorityEilyn defeated her brother Vadius to regain her place among the Clans.
loreCrown of AuthorityA powerful shaman of the barbarian clans, Eilyn gave up her place among her people to become Caiphus' queen.
loreSpark HatcherGrenadin were created for mining, but prolonged exposure to shiftstone has given them odd habits, and even some degree of sentience.
loreFantastic RevelationThe Waystones' power is unstable, and Talir's efforts to channel their vast magic overwhelmed her.
loreEncroaching DarknessHer pursuit of Azindel led Vara back into the Shadowlands, where a mocking voice in her dreams leads her ever deeper into the wastes. "Find me, child...you have much yet to learn."
loreSunken TowerWith the help of shamanic magic, Kaleb dove beneath the icy waters to explore the sunken tower. Within, he discovered that he was not alone...
loreSolitudeRolant relied upon the wealth of the Cabal to keep Argenport safe and fed, but the syndicate betrayed him and imprisoned Rolant within his own dungeons.
loreValkyrie JusticiarValkyrie are Rolant's elite forces, humans augmented for flight and prowess in battle.
loreLieutenant ReliaMany defected from the Crownwatch in those final days, fleeing into the hidden bowels of the city. Relia rallied those who kept their oaths, and fought on until the end.
loreInvoke the WaystonesTalir briefly tapped into the latent power of a Waystone to drive back the darkness of the Shadowlands. If their magic could be harnessed...
loreEnd of the BarrelAfter his confrontation in the sunken tower, Kaleb returned to Argenport with newfound purpose.
loreEnd of the LineFrustrated by her fruitless search for Azindel, Vara turned to increasingly vicious measures to locate her former mentor.
loreEnd of the StoryAs one power falls, a new one rises. But some survivors are unwilling to be left behind.
loreEnd of HostilitiesAfter taking the city, Eilyn set about healing Argenport's many wounds.
loreAerial BattleAs the Crownwatch struggled to hold the gates below, Valkyrie and Serpent Riders fought for control of the skies over Argenport.
loreSack the CityAs Argenport's defenses were at last overwhelmed, the Clans ran riot through the city streets.
loreLong Live the QueenEilyn resumed her rightful place by both law and conquest. Keeping it would prove to be another matter.
loreEnd of DaysA sudden appearance by Talir interrupted the ritual combat with a dire warning: "Look to the Shadowlands. A pathway opens. We are not alone."
loreRolant's Memorial"I kept my oath, for the good of all, whatever the cost." - Rolant
loreTalir's UnwindingWhen Vara found Caiphus in the Shadowlands, it confirmed a theory Talir had long-suspected...and hinted at much more that she had feared.
loreBirthrightUpon returning to Argenport, Kaleb challenged his step mother Eilyn not as Caiphus' heir, but under the laws of her own people.
loreDizo, Cabal ChairmanChairman Dizo guides the Cabal from the shadows. There's no need to rule when you can control those who do.
loreBrenn, Chronicler of AgesIn the depths of his scrying pool at the Praxis Arcanum, Brenn witnesses many events as they unfold across the world.
loreSvetya, Orene of KosulDriven from her homeland, Svetya journeyed to Argenport to invoke an ancient treaty. But the people of Argenport had troubles of their own.
loreDizo's OfficeKorovyat Palace is old beyond memory, with many hidden passageways leading out...and back in.
loreEye for an EyeAfter Vara returned, the squabbling nobles of Argenport quickly learned to settle their disputes quietly, among themselves.
loreDefianceHer family murdered, her crown stolen, her allies fled, Svetya confronted her enemies and offered only defiance.
loreImperial LoyalistWhen Korovyat Palace fell, those loyal to the royal family went into hiding. Rumors of an underground resistance began to swirl.
loreSecret PassageKorovyat Palace is old beyond memory, with many hidden passageways leading out...and back in.
loreRallying BannerSvetya searched far and wide for allies, but few would answer her call.
loreQuicksilver MirrorKorovyat Palace in Kosul is home to many treasures whose purpose has been long-forgotten...but not by all.
loreHowling Peak SmugglerThe people of Kosul suffered under Yushkov's rule, but there are always those who know how to turn a profit.
loreBurn Them AllThe Stomhalt-Kurtz dynasty fell in a single bloody night as Yushkov's army ransacked Kosul.
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